Sway the game




















In this conversation, Kara Swisher talks to Costolo about content moderation pre- and post-Jan. You can find more information for all episodes at nytimes. From microdosing to decriminalizing and investing, many Americans are taking a renewed interest in psychedelics. As states like New York and Michigan consider decriminalizing psilocybin and investors gamble on psychedelic start-ups, Kara revisits her conversation with Michael Pollan from August.

They also talk about how changing cultural norms around certain drugs may pave the way for better policy and when MDMA therapy might be approved by the Food and Drug Administration. Kara will be back next Monday with a new episode. The Facebook whistle-blower Frances Haugen leaked a treasure trove of internal documents to the press and testified before Congress about the extent to which the tech giant fuels political polarization and erodes the mental health of teenagers.

In this conversation with Kara, Haugen contemplates how Facebook has gotten away with it for so long. Kara and Haugen discuss her journey from Day 1 on the job to the moment she decided to blow the whistle. I want to be Kara when I grow up. Happy Holidays to all!

Haugen and Swisher help our country immensely by doing the thing they discuss: explaining what's happening in social media manipulation, exposing how its algorhythms feeding hate make a handful of people mega-rich, telling the truth about Zuckerberg's wholesale ignorance of both the damage he's causing and how to lead his company to integrity, and leading us all into the light of truth about why we feel so frightened.

Nothing less will lift us out of this boiling pot. As they say, we are just getting started cracking the surface to full transparency. Crack away Kara and Frances!

Crack away just like Stacey Abrams!!!! Apple Podcasts Preview. This all began simply enough. We were friends that loved playing games together, often getting together on weekends for food, laughs and games. We noticed a trend in party games where the humor and intelligence came from the game content rather than the players.

These games also seemed to generate laughter at the expense of others with an overall negative tone. We realized that we wanted something different in a party game and that we weren't alone in that. So we put our minds together and developed a sizable list of ideas.

We played around with a few concepts and prototypes that focused on humor rooted in the positive and driven by the players. After a raucous response from early play testers it was clear we were on to something. Sway was born! It actually wasn't quite that easy. We spent over a year perfecting the game play and design elements of Sway with lots of input from players.

Together we are Silver Linings Games! Over the coming months, we heavily play tested Sway to work out the kinks. Through that, the additions of Alternate Case and Challenge Cards were born.

Alternate Case cards were an early addition because with the random assignment of opponents and judges there were times when players felt left out. They were also itching to get a crack at some of the cards and challenges that they had a strong argument for.

Alternate Case keeps all players involved and adds a bit of extra spice to the competition. Challenge cards give players ways to earn points by being awesome debaters and hilarious goofballs, making it a fun game across personality types. As we developed the game, we knew we were going to need help making it come to life. Four prototypes, countless play testing sessions, and a lot of long nights later we're ready to put Sway into the world.

He also has a second channel, Free Time, which has more than 2 million subscribers. TalentX hopes to expand their footprint in the gaming world with SwayGaming and build upon its mission of servicing "the modern digital era. Source: The Hollywood Reporter.

Your drying pan won't protect you from the wrath of societal cancellation, Brock. After graduating from the University of Connecticut, he's worked as a lifestyle and technology writer and editor for the past twenty years in Boston, Madrid and Zurich. Now, he's chosen the less stressful life of freelance writing at home with his dog, where he can focus on his pop culture passions like film, television, games and sports.



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